Trip Tricks: No Phones

When it comes to trips, we have a strict no phone policy for students. In our culture this can be fairly divisive because of our love for technology and the fear of missing out due to our comfortability with having everything in the palm our hands.

But here’s the thing: phones, social media, and technology, while amazing resources, actually cause us to be more disconnected, distracted, and anxious. That doesn’t mean that phones and technology are bad things, but it does mean we need to be intentional in helping our communities use and respond to them properly.

While social media and phones may seem to help us stay connected, they actually aren’t helping our students build authentic interpersonal relationships with their peers. They are actually engaging in relationships from a distance that don’t supplement the real relationships we were crafted for. Their online relationships may not be a bad thing, but they are no substitute for the real relationships God has designed us to be a part of.

All that to say, phones and technology can ultimately be distracting and hinder growth and maturity on trips. Instead, we desire for our trips to be places that help students grow in their relationships with Jesus and their peers. We want to eliminate distractions in our desire to foster authentic, Christ-centered relationships.

Now in some ways, this is easier said than done. I have heard all the pushback from parents, students, and even volunteers. But the statistics coupled with the results we have seen (deeper spiritual growth, intergenerational connections, ongoing transformation, and greater desire for transformation in their communities) outweigh all of the pushback. We also implement additional means of alleviating some of the pushback.

Prior to the trip, we communicate with students and families multiple times through a variety of methods (emails, social media, phone calls, meetings, etc.) the expectations and rationale for why we don’t allow students to have phones. We also share the ways parents have to reach out to our team.

We share our staff numbers as well as the camp or retreat’s contact information, and highlight that all of our leaders will have phones if contact needs to be made. Our team also posts intentional photos throughout our trips on social media to showcase our students and help families be a part of what is happening.

It should be noted that while we allow leaders to have phones on our trips, we put expectations in place for them as well. We ask them to primarily use their phones for photos and not to simply be on social media, playing games, or anything else that pulls them away from our students.

Over our career in student ministry we have witnessed the benefits of not allowing phones on trips. Typically students are not excited the first or second time they have to give up their phones. We’ve even had some students sneak burner phones into a camp. But as the trip goes on, students start to relax and become less anxious. They engage more with their peers, they begin having more intentional conversations, and they spend more time growing in their faith.

One of the best metrics for us is hearing from the majority of our students how they look forward to not having their phones on trips. They understand the need for healthy boundaries with their phones and for building into their relationships with Jesus and their communities.

At the end of the day this is a choice each student ministry must make for themselves. I’d strongly encourage a no phone policy on trips, but make sure you communicate why you have chosen to do so, be gracious in your conversations, understand where others are coming from, and make sure you and your leaders are fully engaged as you have your phones.

Trip Tricks: Carabiners

Trips are an amazing part of student ministry because they allow our students to connect with God and one another in intentional and transformative ways. If you’ve been serving in student ministry for any length of time, you are well aware of how important trips are and how much our students love them.

The thing with trips though is that we need to be intentional with them to afford our students the best possible experience that ultimately helps them grow in their relationship with Jesus.

The purpose of this new series, “Trip Tricks,” is to share specific ways we have learned to do this over the years. These are not a one-size-fits-all approach, but instead suggestions that can be molded and shaped to fit your program and student demographic.

When I started working at my current church I inherited a variety of things. Some I kept and others I didn’t. One of the things I kept, and am forever grateful for, are carabiners.

Now you may be wondering, “why on earth do you need carabiners for student ministry?” And no, I am not taking my students rock climbing, although that does sound like fun.

Carabiners are our way of engaging in intentional community and encouragement on trips. They provide students and leaders alike an opportunity to get to know new people and build authentic, biblical community as they grow together.

Allow me to explain. Carabiners are simply the tool we use, and you can utilize any other item for this. We take a bunch of small carabiners and a special memento that we clip to it that has one of the individual trip member’s names on it.

We purchased wooden keychains that have our student ministry logo on it and on the backside we created a sticker via Canva with each person’s name, trip, and year on it. We printed that off on sticker sheets and all of a sudden we have a keepsake for each person.

We then connect each keychain to the carabiner and attach all the carabiners to a holder. The next step is setting the stage.

On the first day or night of the trip we explain very simply what the carabiners are by saying something like this: “Each of you has a carabiner with your name on it that you will be able to take home at the end of the trip. During the trip, you will be getting someone else’s carabiner and your job is to get to know them because we will take time each day (or however often you want to do it) to encourage one another in our group.”

This is a little stretching for some people because it may mean meeting new people or getting stretched outside of their comfort zone. But affording your team an opportunity to build intentional and authentic relationships by encouraging and caring for one another will help your team flourish.

Here is how you can start your share time: have everyone sit in a circle and simply ask for a volunteer, pick someone, or lead by example. Each person will say who they have and then speak words of encouragement and affirmation into their life. Then they hook their carabiner onto the holder and pass it to the person they just encouraged. This continues until everyone has gone.

Now if it doesn’t go in a perfect circle and someone gets called on who already went, we allow them to choose who goes next. Once everyone has shared, you can hand out the carabiners again but make sure everyone gets a new name that isn’t their own.

Typically on a weeklong trip we try to do carabiner sharing at least five times. But that is how our group does it and it is subjective to the group and trip dynamic.

I’ll be honest, the first few times your group does this may feel a little awkward or indifferent. But the more you embrace it and lead by example, the more impactful this time will become. You will begin to see a culture and relational shift among your team as they begin to engage in Christ-centered ways.

The whole point of carabiners is to draw your team closer as they embrace the authentic type of relationships that God desires for us. As they begin to understand what true, authentic, biblical community is about, your team will draw closer together and crave more of what God desires for us.

Fun Game Ideas for Student Ministry

If you’re like me, games may not be your primary focus each week. I am not saying games are bad; I think they are a necessary and important part of student ministry.

But if I’m being honest, I don’t always think about them because I am not always wanting to lead games. I’d prefer to engage in conversations and just float around while interacting with students.

But, since I know how important games are, I wanted to share some ideas with you that are fun, easy to run, and do not take up a ton of prep time.

The Floor is Lava

This is an old school game that has been having a recent resurgence. If you aren’t familiar with the rules, the game is fairly simple: do not touch the ground or you are out.

The object of the game can vary from completing tasks like collecting objects or moving a team to a safe zone, to completing an obstacle course, to a last person standing challenge. The game can be as creative as you can imagine and will allow various people to play.

Seated Basketball/Soccer/Football

This is a personal favorite of mine. These games take the traditional sports we love and turn them on their heads. You do not have to be super athletic to play these games because you are seated the entire time.

Before you start the game, set up your playing area whether it is indoors or outdoors. Simply place chairs where players will sit the entire game or period and label which team they are for. Then have your students pick a chair and get ready to laugh.

The rules are the same for whatever the game is with one addition: students cannot move from their chair. Have leaders roaming to place the balls back in play when needed. You can also change up the rules and objectives to add another layer to the games.

Hula Hoop Volleyball

This is an easy game to set up and run with. Simply set up a volleyball net, or something in place of it like a sheet on a clothesline, and then place hula hoops on each side that are six feet apart. The rules for volleyball don’t change, except that students may not leave their hula hoop during the game unless it is to rotate spots during a change in servers.

Scattergories

This is a great game to play as a small or large group. You can do a quick Google search for categories and then run the game during youth group. You can simply click through the Google images to get ideas or check out a website like this one.

If you are playing as a small group give everyone a score sheet and have them all compete against one another. You or a leader will assign a letter and have the students write words beginning with it.

If you have a larger group, consider setting this up tournament style. Have students all compete with same letter and then when time is up they will compete only against the other person at their table. The winner will advance to the next table, while the loser stays at the table. If there is a tie have them play Rock, Paper, Scissors to decide the victor. The person with the most wins at the end is the champion.

Cornhole/Bags Tournament

If you do not have a couple sets of these for your youth ministry, let me highly encourage you to get some. I have purchased these before and they have held up very nicely.

You can turn it into a tournament to decide who is the best cornhole player. You can also set up varying degrees of game play (i.e. closer or farther away) to make it more of a challenge for your students.

Charades

Who doesn’t love a classic game of charades? The general idea is that you will have someone acting out an action, character, or activity that they have pulled from a hat. These can be pre-made by you and your volunteers or you can have students submit them.

There are lots of different ways to play Charades like as small groups guessing, or as a large group guessing, or even reverse charades where one person guesses while the whole group acts it out. Whichever one you choose, make sure to remind the people acting out that they can not make noise or they forfeit that round.

Head, Shoulders, Knees, Cup

Have you ever played head and shoulders before? You know the one with the classic song? It’s an easy game because you simply need an emcee up front who calls out what everyone needs to do. If they say head, everyone touches their heads. If they shout knees, then everyone touches their knees. In this version two people are facing each other with a cup on the ground in between them. The object of the game if simple: follow the directions and then when the emcee yells “cup,” both players try to grab the cup. The one who doesn’t get the cup is eliminated and the winner finds a new partner to compete with. Bonus tip: make sure there is enough distance between the players so they don’t bump heads when going for the cup.

Pull Up

All you need is a sound system and music, and someone who can start and stop the audio when needed. Have your group sit on the floor in a circle facing inward. Then choose an odd number of boys and girls to be in the middle. When the music starts the students in the middle must go to a member of the opposite gender, extend a hand, and “pull them up”. They then sit in the open spot and that new student in the middle continues by pulling up a member of the opposite gender. This continues until the music stops and the gender with the most people in the middle loses. Play for as long or short as you would like.

Drip, Drip, Drop

For this game you need just a little bit of prep: paper cups and water, and some towels if playing inside. I’d encourage you to play outside so you don’t have wet carpets. Have your students sit in a circle facing each other much like Duck, Duck, Goose. Pick on player to be it. They stand outside of the circle and are given a cup with a small hole in the bottom. Have them place their finger over the hole. When they start they go around the circle saying “drip” and dripping a small amount of water on the students’ heads. When they yell “drop” they turn the cup upside down on the person and have to run around the circle while being chased by the person they dropped on. If they make it to said person’s spot they are safe. If they are tagged they are it again.

Egg, Chicken, Dinosaur

This is a great alternative to Rock, Paper, Scissors and is really easy to pull off. Explain how to play Rock, Paper, Scissors to the group. Then explain that in this game you can only play with people who are the same as you: i.e. an egg, chicken, or dinosaur. Eggs can only play eggs, chickens can only play against chickens, and dinosaurs against a dinosaur. The kicker is they must walk or waddle in a manner that is befitting of an egg, chicken, or dinosaur. Participants all start as eggs. They must find another egg and play a best 2 out of 3 round of rock, paper, scissors, and if they win they become a chicken. When a chicken wins they become a dinosaur. If they lose a round they go back one level.

Lightsaber Duels

Participants must place one hand behind their back. They will then join in a battle with another person by locking their one hand with the other person’s hand. Students will then extend their pointer finger as their lightsaber. When the music starts they attempt to touch their “lightsaber” to the other person. They can “zap” them anywhere but they cannot bend their finger to complete a touch. If they are zapped they are out. The winner keeps advancing until only one remains.

Bucketball

This game requires some prep and a few quick items. Make sure you have buckets, cones, pinnies/colored shirts, and balls on hand before you play this game. For set up, place a bucket in the middle of a ring of cones for each team where one player (the scorer) will hold the bucket (approximately three feet in each direction from bucket to cone).

Divide your students into groups (we usually just do two but having more groups makes it interesting) and assign each group colored pinnies. The game is played in the same manner as ultimate Frisbee where the students must pass the ball down the field and are only allowed three steps with the ball. Points are scored by players throwing the ball (after three or more passes) to their scorer. The scorer will hold the bucket within the ring of cones and attempt to catch a ball in the bucket. Only balls that stay in the bucket count. The scorer may not go outside of the cone ring and the defense and offense may not go inside the cone ring. Feel free to add as many balls to the game as you would like.

Seated Basketball/Soccer

For this game you need a few items: chair, pinnies, balls, and extra leaders or students to collect stray balls. This game is played just like soccer or basketball in that the goals are the same which means you obtain points how you would normally (i.e. kicking a goal, making a basket). Divide your students into two teams and give them their pinnies. If you are playing soccer have the students remove their shoes to prevent potential injuries from kicking one another.

Have your students then grab a chair and give them 15-30 seconds to place their chair. Explain that this is the only place they may sit for the first half/quarter. Once they sit they may not move from that spot. When everyone has sat down introduce the balls for the game and explain that students must remain seated all the time, and failure to do so will put them in a penalty box. Explain that if no one can reach a ball it will be placed back into play by a leader. Assign times for your halves/quarters and then when a new one begins allow students to find a new spot to sit.

Cat and Mouse Tag

Have students pair up and link arms at the elbows. I would recommend not allowing them to hold hands or wrists as it can lead to injuries. Pick two students to start the game. Explain that one will be the cat who is it and will chase the other student who is the mouse. At any point during the chase the mouse can link up via their arm with a group and the person who is now on the outside is the new mouse. If the mouse is tagged then the roles are flipped and they are now the cat, and the cat is the mouse.

Death Sticks

Take some pool noodles and cut them in half and have your students each grab a chair. Place an odd number of pool noodles on an equal number of chairs in the middle of a large circle of chairs that your students make. Have each student sit in their chair. Then chose an odd number of students to stand in the middle that is equal to the number of chairs with noodles. Explain that this is a guy versus girl game (or however you would like it to be) where when the music starts the guys must take the noodle and bop a lady on her legs, and ladies must do the same to guys.

Once someone is bopped the person with the noodle must return the noodle to the chair they took it from (no throwing it must be placed) while being chased by the person they bopped. If the person who was bopped manages to retrieve the noodle when it placed down and bop the person who bopped them before they sit down in the vacant chair that person returns to the middle. If they cannot they are now in the middle and can bop someone. Winning team is the team with the least of their gender in the middle. And remember that a bop is a soft hit, not smacking someone hard with the noodle.

Review: The Bodies Behind the Bus Podcast

Elise and I make a habit out of trying to listen to a wide variety of podcasts. Some are humorous, others are true crime, many are focused on ministry, and still others focus on sharing stories and critiques on ministry, leadership, and toxicity.

The Bodies Behind the Bus podcast focuses on the latter part of the list and truly seeks to help the church and ministry leaders be better at how they love, shepherd, and lead the church.

I do want to pause and address the “why” for a moment. Some of you may be asking, “why would you share a resource that can critique the church harshly and point out its flaws?” I think rather than simply ask that question we need to look at the causation for said question.

The cause is this: the church is made up of broken people and when broken people lead without checks, balances, and accountability, problems can and will arise. This leads to toxic leadership, unchecked authority, and a culture of harsh management and fear. This is the “why.”

When the church is made up of broken people, we must be striving to grow and be more aware to protect ourselves from falling into those categories as well as learning and empathizing with others who have been recipients of those negative behaviors.

With that being said, here is why I recommend this podcast. The hosts alternate between interviewing individuals who share their stories, digging deeper into hot topic issues surrounding churches, leadership, and culture, and dialoging about how the church needs to grow and change.

These episodes are highly informative and helpful to understand how to be a better leader who shepherds and cares for the flock. It also helps congregants and lay people understand what healthy leadership should look like while providing helpful and thoughtful ways to engage with your leadership.

The stories you will hear will pull at your heart as you empathize and sympathize with the story tellers. You will hear stories about churches and leaders you may know and many you do not. But by listening to each episode, you are allowing yourself to be shaped into a better leader by learning first and foremost how not to lead but also by becoming a better listener and shepherd for your people.

So often in the stories shared, people aren’t listened to and are dismissed. By allowing your heart and mind to hear these stories, you’re positioning yourself to be a better listener and leader because you’re seeing people where they are at and growing in your relational and emotional intelligence.

I will say this when it comes to The Bodies Behind the Bus: it may be helpful to take your intake slowly rather than the firehose method. These episodes, especially interviews with survivors, can be heavy and soul crushing. They are raw and can feature strong language, and as you hear the stories, stats, and fallout, your soul will grieve deeply. Because of that, it would be helpful to listen to the podcast in bite sized chunks rather than trying to power through many episodes at once.

You may not agree with everything in this podcast. I don’t expect you to. What I would challenge you to do is listen to it and allow for there to be room for empathy and sympathy in your heart as you hear the stories. Then allow for that to help mold you into the shepherd God has called you to be.